ActiveBlog

Insights on Code, the Cloud, and More

Browser Stats

By , November 1, 2007

We installed some traffic analysis software just int thre nick of time yesterday to capture what sort of traffic this site is getting. As you might imagine, our browser stats are heavily skewed towards Firefox, but there still seems to be a healthy portion of IE users, and an alarming chunk still using IE6 ( or possibly sending altered user agent strings )

Hallowe'en Goodies from ActiveState: Open Komodo Released!

By , October 31, 2007

It's no Hallowe'en trick: we really have released Open Komodo. What a treat! Issuing releases on Hallowe'en is a tradition at ActiveState, and we're particularly chuffed at this year's release: an open source platform for building development environments based on...

It's no Hallowe'en trick: we really have released Open Komodo. What a treat!

Happy Halloween!

By Shane Caraveo, October 31, 2007

I was looking for just the right song to describe today, but the best I could come up with is "Neat Neat Neat", The Damned, it doesn't exactly fit but at least it's got some energy to it :) The...

I was looking for just the right song to describe today, but the best I could come up with is "Neat Neat Neat", The Damned, it doesn't exactly fit but at least it's got some energy to it :)  The real music of the day is Open Komodo.  It's Open, it's Cool, it's Public!

FSOSS, Community and Open Komodo

By Shane Caraveo, October 29, 2007

I'm back in the office now after attending and speaking at FSOSS. I really like this conference for it's focus on topics related to open source, rather than just focusing on technical talks.

First Post!

By , October 26, 2007

Welcome to the Open Komodo site, and the small part of it that is now going to be my blog. For those of you that might remember ( all 3 of you! ) I used to post quite a bit over at

...but that page has been silent lately due a variety of factors: busy work schedule, a general dislike of the blog software we were using, and an unhealthy obsession with 'Guitar Hero'. Hopefully I'll be much better about it now that I have this shiny new site to post to and lots of things to talk about around Open Komodo!

FSOSS talk: OpenKomodo, the development environment for the Open Web

By Shane Caraveo, October 26, 2007

Here are my slides from the OpenKomodo talk at FSOSS. If you attended the talk, I'd love to get your feedback, critiques, etc. You can email me directly (shanec at activestate dot com) or respond on this blog. Thanks! Download...

Here are my slides from the OpenKomodo talk at FSOSS.  If you attended the talk, I'd love to get your feedback, critiques, etc.  You can email me directly (shanec at activestate dot com) or respond on this blog.  Thanks!

Live from FSOSS

By , October 25, 2007

Well, sorta live. As live as you can be after three hours' sleep in the middle seat on the red-eye, then direct to conference. But here I am, and good stuff is going on. I missed the keynote, having only...

Well, sorta live. As live as you can be after three hours' sleep in the middle seat on the red-eye, then direct to conference. But here I am, and good stuff is going on.

Perl Today 2007

By Kendra Penrose, October 24, 2007

If you happen to be in Moscow this Friday check out Perl Today - a Russian Perl Workshop. The focus of the event is to present the current development status of Perl, and showcase the various possibilities of deploying Perl...

If you happen to be in Moscow this Friday check out Perl Today - a Russian Perl Workshop.
The focus of the event is to present the current development status of Perl,
and showcase the various possibilities of deploying Perl to make good web sites.

We can't be there, but our Language Distributions cds will be.

O Snapdragon, where art thou?

By Shane Caraveo, October 24, 2007

I'm on my way to Toronto to attend and speak at FSOSS. I'll be speaking about OpenKomodo and where we (ActiveState) will try to take it.

Licenses and Contributions

By Shane Caraveo, October 22, 2007

I do not envy those who have to spend large amounts of time dealing with licensing and copyright issues. The little amount of time I've spent on it makes me want to bang my head against my keyboard until all...

I do not envy those who have to spend large amounts of time dealing with licensing and copyright issues.  The little amount of time I've spent on it makes me want to bang my head against my keyboard until all memory of the ordeal is lost forever in a brilliant dazzling numbness.  But is it really that difficult?