April 29, 2014, , ,

Introducing Komodo Resources!

We’ve overhauled the website, we’ve overhauled the forums, and now – we’re overhauling the “addon directory”, now called the “Resources” section. The Resources section does not just list addons, it shows you any type of Resource that will facilitate your work with Komodo; addons, macros, snippets, languages, skins, etc.

Beta

It’s worth noting that the new Resources section is still in Beta, there is still a lot more we want to do with it but we want to allow the community to weigh in on how we proceed, so please – let yourself be heard if you have any ideas / strong opinions and keep in mind – there will be bugs.

Also note that because it is still in beta you will not be able to access the Komodo Resources from within the Komodo addon manager. We will flip the switch on this in the near future.

Submitting Resources

The Komodo Resources section utilizes github, you can simply submit your github repository URL to the Komodo-Resources repo and our importer will take care of the rest. For detailed instructions please refer to the How To Contribute page.

The Future

As I said we have many plans for the Resources section, in particular we will be focusing on;

  • Importing from GitHub gists
  • Hooking into the Komodo addon manager
  • Adding statistics (top addons, resources, developers, etc)
  • etc.

Again, if you have ideas you’d like to share – please let us know!

Nathan Rijksen

Nathan Rijksen

Nathan Rijksen is the Development Lead for Komodo IDE. He works adeptly with Mozilla, Python and JavaScript to ensure that Komodo IDE is the IDE of choice for development teams. Nathan has been working with Komodo IDE for a decade before joining the development team in 2012. Since then he has worked tirelessly on new features such as Commando, Breadcrumbs, a completely new UI and much more.